Announced directly via League of Legends: Wild Rift official Facebook and Twitter page, the countries of Brazil and the Philippines are slated for a short alpha testing for the game this coming month.
UPDATE as of May 29 at 11:11PM: Riot Games has confirmed in a livestream that the alpha test will go live next week, June 6. More details about the champions and overall gameplay were also revealed. Check it out here.
While still in early stages of development, the said testing is said to be “very limited” in scope. More information will be revealed by the end of May.
The planned alpha test came as a result of an issue with Google Play Store which had the “install” button enabled, even though to no effect.
Based on the statement, it was claimed that the error boils down from the developers having accidentally placed an option for players to opt for the game’s inexistent “Early Access Test.”
Adding more to the issue is some reports of individuals citing having received push notifications regarding a bogus message pointing to the game’s “availability.”
Still without much content, Riot Games is pretty stern about discouraging eager players from downloading that relates to the game at the moment.
Related: TRIVIA: League of Legends was once available on Steam before DOTA 2 came to be
To coincide with the announcement, the deveoper also gives audiences a juicy information regarding the minimum specifications needed to run the League of Legends: Wild Rift, which are as follows: Qualcomm Snapdragon 410 processor, 1.5Gb RAM, and Adreno 306 GPU. Meanwhile, iOS users can expect to enjoy the game with an iPhone 6 or later models.
Are you excited for LoL mobile? Make sure to sign up for early access in the Play Store and App Store if you want to get updated about its release.